Last Stand [Origins - 069/298] (Riftbound TCG)
Last Stand [Origins - 069/298] (Riftbound TCG)
Spell
3
1
0
Calm
ACTION (Play on your turn or in showdowns.)
Double a friendly unit's Might this turn. Give it TEMPORARY. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Double a friendly unit's Might this turn. Give it TEMPORARY. (Kill it at the start of its controller's Beginning Phase, before scoring.)
