Destructive Misstep (19/35) [Illumineer's Quest: Palace Heist]
Destructive Misstep (19/35) [Illumineer's Quest: Palace Heist]
2
Action
None
Jafar’s locations lose Ward until the start of his next turn.
The Illumineers may choose and banish up to one of Jafar’s locations.
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The Illumineers may choose and banish up to one of Jafar’s locations.
